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MOLA COLLECTIONS / 08

Sports games

Make every little move count.

SMALL BREAKS. BIG WORLDS.

Sports games

10 games
Free to play

What is your way to play?

A sunset court. Just one more shot. Swipe up on the court and release to shoot. A longer swipe adds power; sideways movement sets direction. Fine-tune the arc and power below, or use SHOOT / Space. The ball must pass down through the hoop. After each shot, use the short, long or left/right feedback to make a small adjustment. Complete 24 challenges across four courts with changing distance and wind, including bank shots and clean swishes. A tennis tour against 12 distinct rivals on four surfaces. Read high clay and low grass bounces; combine drives, lobs and drop shots. Physical net and bounces, stamina, diagonal service boxes and a local two-player club match. Twelve outdoor ranges test three archery skills: precision, moving-target tracking and timing. Read the wind, lead the target and land your arrow while the ring is open. Twelve track races with four cyclists. Balance tempo, recovery and attacks against your energy reserve. Drafting, blocked lanes and the final-lap sprint decide the result. Controlled boxing bouts against twelve rivals. Balance jabs, heavy crosses, guarding and dodges against your stamina. Your opponent’s wind-up is visible; a well-timed counter changes the bout. Twelve one-on-one volleyball matches across three courts. Jump, extend a rally with a lob or place a fast aerial hit into the open corner. Gravity, net contacts and court boundaries decide each ball. Play curling against 12 rivals across four ice arenas. Draw to the centre, curl around guards or physically remove an opponent stone. Plan line, weight, curl and limited sweeping for the final delivery. Closest-stone scoring, extra ends, saved matches and local two-player play. Twelve original ski courses through pine forests, glaciers and twilight mountains. Link slalom gates, ramps and aerial rings; turn early on ice and plan crevasse crossings. Physical jumps and landings, energy management, saved descents and a personal ghost of your fastest complete run. Eighteen mini-golf courses across coast, frost and night regions. Sand and ice change ball speed; plan around moving gates and wall rebounds to meet par. Choose a line. Add spin. Clear the pins. Start a swipe on your chosen lane line, drag upward and release. Direction sets aim; swipe length sets speed. Adjust spin below, or use ROLL / Space with the current settings. Ball and pin collisions create a chain reaction. You have two or three rolls depending on the challenge. Solve splits and full racks across 18 challenges. Five oil patterns change the hook; meet the gold roll target.

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